Tags
Creators
Details
Licensed ARR
Published 7 months ago
Updated 3 days ago
All versions
1.2.0
Release
Rubys Additions 1.2.07 months ago 48
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Changes
Version 1.1.1
Bug Fixes
- Fixed spruce & cherry chests not being able to be crafted via their respective planks
- Red sand is now smeltable in the kiln
Gameplay Additions
- Backported the masoned and bordure indented banner patterns, can find them in the MC creative tab, not ours
- Backported netherite horse armor, you can find them in the MC combat tab and not ours as it is not our own item
- Backported copper armor and tools, you can find them located in their respective MC tabs as they are not ours
- Berry bushes don't prickle when you wear leather leggings & shoes
- Added sweet berry pie that adds 4 and a half hunger points back to your hunger, has kind of bad saturation though
- Added chicken pot pie that adds 4 hunger points with saturation in between steak and golden carrots
- Added an animal and sea creature crate that you can capture any animal/sea creature, but it gives you slowness one, it does not stack though
- Added blue, red, pink, and yellow flowering oak leaves, saplings, and wildflowers
- Added a recipe to make mud, 8 dirt and a water bucket
- Added bowl of water item acquired the same way water bottles are, right clicking water. Now sued in the enamel recipe in replacement of the water bottle
- Frogs now drop slimeballs similar to how a horse drops leather
- Added glue and melted slimeball
- A configurable option in our server config to disable creeper explosions destroying blocks, they still damage you
- A configurable option in our server config to increase the reach of the enchanting table
- Blocks can be place between the enchanting table and the bookshelves and still keep the enchanting power level
- Nametags are now craftable
- You kiss other players by pressing "K" when near them :3
- Made the snowy flower valley work correctly and generate and SNOW OMG, also overall reworked it a bit
- Definitely no April Fools features added in any way shape or form at all
- Animals can spawn in flower valleys, same rates in the snowy one too
- Added flowering spruce trees and saplings
- Flowering spruce trees have been added to the snowy flower valley rather than flowering oaks
- Moss slab block
Misc (resourcepack and datapack related stuff)
- Added "chest_planks" tag
- Added "incorrect_for_copper_tools" tag
- Added the "enamel_items" tag
- Disguised backported items, basically can't tell they are added by us and wouldn't now unless I just said it here also essentially they SHOULD work with resourcepacks in more modern versions.
- Made the firing recipe work basically exactly like the smithing recipe IF the item has the "persistent" tag applied
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:uNzmQkaN:2Ebu6Fsj"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:uNzmQkaN:2Ebu6Fsj"
}

