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Details
Licensed ARR
Published 6 months ago
Updated 20 hours ago
All versions
1.9.0
Release
Rubys Additions 1.9.0last week 13
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
Version 1.9.0
Bug Fixes
- Flowering vines drop themselves when using shears now
- More tinting problems fixed, hopefully for good
- Flowering vines are now climbable
- Honestly not even sure when I fixed a bug or not so these are the ones I remember
Gameplay Additions
- Flowering logs can now be used to make smokers
- Added the painters bench used to dye certain blocks
- Added white coating powder
- Use white coating powder to make either the artists stone bricks, cracked stone bricks, chiseled stone bricks, smooth stone, planks, or chest (more to come) you can dye these blocks any color
- Made most if not all white blocks such as wool blocks, slabs, stairs, carpets, concrete, terracotta, banner, candle, shulker box, bed, glass and stained glass, and banners dyeable int eh painters bench
- All rainbow blocks are now made via the painters bench
- Added JEI compatibility for painters bench recipes (kind of it is complicated ideas are welcome for better looks)
- Added painter villager
- Beacons react to dyed stained glass
- Banners can be dyed with rainbow dye for patterns and appiled to shields
- Level 1 trades, white coating powder, mortar and pestle, or sell bonemeal for emeralds
- Level 2 trades, saw, pruner, or scraper
- Level 3 trades, buy 4 of any dye in the game, excluding rainbow dye
- Level 4 trades, Buy 16 of any pigment in the game
- Level 5 trades, animal crate, sea animal crate, or 2 rainbow dye
Misc (resourcepack and datapack related stuff)
- Added datapack capabilities to add dyeable blocks into the game, you can do this by using my new recipe type. (if interested for more detailed documentation come to our Discord and ping me)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:uNzmQkaN:nsSFIr4l"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:uNzmQkaN:nsSFIr4l"
}

