Tags
Creators
Details
3.0.0+neoforge-26.3
Compatibility
Changes
Runeborn 3.0.0: Rise of the Runeborn
Fine Tuned Weaponry is reborn as Runeborn, a soulslike RPG progression mod. This is a new mod
(mod id runeborn), so items from Fine Tuned Weaponry 2.x do not carry over.
Highlights
- Runes and rune levels. Every kill pays runes. Spend them at an Ember Shrine on eight attributes: Vigor, Mind, Endurance, Strength, Dexterity, Intelligence, Faith and Arcane. Die and your runes stay where you fell.
- Better together with RPG Attribute System (listed as Remnants | RPG Stats, Skills & Progression). Shrine level-ups need it installed, and every rune level you buy also grants RPG levels to spend in its Level Up screen.
- 74 armaments in 19 classes with physical, magic, fire, lightning and holy damage, S–E scaling, requirements, status buildup, 23 weapon arts and 12 spells.
- Reinforcement and affinities. Up to +25 with tempering stones or +10 with lustrous stones, plus 13 whetstone affinities.
- Ember Shrines. Kindle, rest, level up, reinforce, infuse, divide flasks, fast travel, trade, exchange relics, equip crown shards and seek rebirth.
- Seven Sovereigns summoned with sigils, plus relics and crown shards from the Wither, Ender Dragon, Warden and Elder Guardian. Champions with 10 affixes roam a world that grows deadlier with distance.
- Clean UI. Stat bars, a rune counter, flasks, target and boss bars, cinematic banners, a status screen and the Codex, an in-game guide with crafting recipes.
- Feats. A Runeborn advancement tab with 22 milestones.
Controls
R weapon art · Left Alt dodge roll · I status and Codex.
Downloads
Forge and Fabric for 1.20.1, NeoForge and Fabric for 1.21.1, 26.2 and 26.3. Fabric needs Fabric API.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ENwBoUVH:1WUa6wA0"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ENwBoUVH:1WUa6wA0"
}

