0.2.0-1.16.5-Fa
Compatibility
Changes
RuneDelta 1.16.5 Update
This update brings a major parity backport from the modern RuneDelta versions, adds new world progression systems, new Runeboss structures, and a large number of gameplay fixes and improvements.
Highlights
New Crusader Raid System
A new progression-based raid system tied to rune discovery.
- Unlocks after discovering 5 runes
- New Warlord enemy class
- Role-based raid compositions
- Overworld-only raid behavior
- Progression warning messages before unlock
- Automatic guide book delivery
This makes midgame progression far more dynamic and dangerous.
Runeboss Dens
New underground structures that contain powerful encounters.
- Underground boss dens generate across the world
- Boss encounter triggers when entering
- Loot scales with depth
- Rune rewards scale with encounter difficulty
- Warning messages alert nearby players
Locate them with:
/locate structure runeboss_bed
Boss Progression Rework
- Boss tiers now unlock based on world age
- New 10-day progression gates
- Improved spawn reliability
- Improved commands
- Expanded mob pool capable of becoming bosses
Full Changes
Crusader System
- Full rebuild of crusader progression
- Unlock tied to the 5th discovered rune
- Added staged warnings before unlock
- Added warning book delivery
- Overworld-only spawning behavior
- Added Warlord class
- Updated raid compositions
- Class behavior tuning for:
- Legionnary
- Deadbolt
- Beastmaster
- Warlord
- Raid messaging improvements
- Despawn behavior when player dies
- Added configuration toggles
- ModMenu integration
Runeboss Systems
- World-day-based tier unlock progression
- 10-day boss progression gates
- Spawn reliability improvements
- Improved command behavior
- Balanced boss drop economy by rarity and tier
- Expanded boss-capable mob pool beyond zombie/skeleton-only logic
Runeboss Dens
- New underground structures
- Depth-scaled encounter difficulty
- Boss spawn trigger on entry
- Depth-scaled chest loot
- Rune reward logic improvements
- Environmental polish and warning messages
- Structure generation reliability improvements
- Water-surround prevention fixes
Rune Gameplay Fixes
Large combat and trigger pass across rune systems.
- Fixed multiple trigger conditions
- Balanced melee / ranged / armor / tool rune behaviors
- Fixed defensive proc loops causing near-invincibility
- Added cooldown guards to repeat-trigger effects
- Fixed tool targeting mismatches
- Fixed invalid rune application cases
- Improved hostile rune drop behavior
- Added dimension-based drop multipliers
Codex and Progression Improvements
- Added rune condition sections in codex entries
- Added discovery counter
- Improved discovery visibility
- Improved search and filters
- Improved command suggestions
- Expanded advancements and toast notifications
- Added crusader progression messaging
Guide, Build Kits, and Commands
- Guide book restored on first spawn
- Improved command access flow
- Better creative vs survival behavior
- Improved checklist / build kit system
- Random netherite build tooling improvements
- Command cleanup
Stability and Release Polish
- Naming cleanup for the 1.16.5 release
- Removed incompatible content paths
- System polish across multiple mechanics
- General stability improvements
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:zRt1M6RM:EntWElYq"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:zRt1M6RM:EntWElYq"
}

