1.10.1
Compatibility
Required content
Changes
1.10.0 The Grand Update! Added 20 more Echo Creepers:
Test Creeper (Jumpscare Creeper): Stops if you stare at it, but goes faster for every time you look at it. Blinds you if it touches you. Difficult to kill, but Anvils, potions and Cacti are your best bets.
Look At Me Creeper (Pink Creeper): Everything around it (excluding other creepers) look at it, including players. It doesn't fight back, and flees if hurt.
Kazoo Creeper (Faceless Creeper): Shoots ear bleeding kazoo soundwaves. Get a skeleton to kill it to get the kazoo.
Slime Creeper (Block Creeper): Rains Slime Sludge upon exploding, and anything in the sludge gets slown down.
Glitch Creeper (Missing Texture Creeper): Glitches a target, making their head move speratically. Mobs instantly take damage where as players lose EXP while glitching if they have at least 1 level, which then they take damage if they have no levels
Rubydung Creeper (Classic Creeper): Punches instead of exploding. Explodes around it upon death.
Infectious Creeper (Little Guy Creeper): Infects upon touch. If a mob gets fully infected, they turn into one with the gloop. If you get fully infected, you only have enough time to drink honey or milk to cure it before becoming one of them. Milk only brings the infection a little, and Honey fully cures it.
Puppet Creeper (Sculkreeper): Sleeps in a box, with a music box. Keep the music box wound up or burn it with Flint and Steel (or anything that produces fire). If it wakes up, it will demolish anything it sees.
Fission Creeper (Shulkreeper): If you don't fully kill it and leave it at low health, it will explode at a large radius.
Flag Creeper (Giant Creeper): Creates a wave of creepers upon getting close for a normal creeper to see. The wave depends on the biome.
Withering Creeper (Support Creeper): Withers any non-monster entity around it.
Gamer Creeper (Ice Creepe- wait what?): Makes you play FNAF for 2 minutes. Fail to survive 2 minutes, and it explodes.
Buzzer Creeper (Instablast Creeper): If hurt, plays a Extremely Loud Buzzer and then does damage.
Daylight Creeper (Planter Creeper): If the light is strong enough, it will explode in a fiery fashion.
Ghostly Creeper (Phantom Creeper): Punches instead of exploding, and any creeper around it becomes Haunted. Haunted Creepers upon dying will become Ghost Creepers, which are regular creepers that are immune to explosions.
Blast Pig (Fake Pig): A pig that acts like a instablast creeper. Pay attention to minor details before killing pigs with a melee weapon.
Fly Creeper (Flea Creeper): A small flying creeper that explodes if it gets too close.
Arrow Storm Creeper (Fang Creeper): Explodes with arrows around it.
Paddle Creeper (Fling Creeper): Tosses baseballs that you have to reflect at it several times in order to kill it.
Gatling Creeper (Eggper): Shoots mini missiles at a fast pace.
Bootleg Creeper (Fake Creeper): literally just a combination of a normal creeper's ai and the ability of the classic creeper. that's it.
Treeper (Flame Creeper): Creates a tree. :)
Scout Creeper (Omega Tiger Creeper): Weilds a Scattergun that does lots of damage up close. If it runs out of ammo, it will attack with it's bat instead.
Nitrofish (Creeper Fish): Explodes into silverfish if it gets too close.
Spawn Egg Creeper (Spawner Creeper): A harmless creeper that runs from humans. Drops 3 random spawn eggs of both varieties. If other game rules are on, it will occasionally drop bonus eggs of those varieties (like Primitive Creepers).
Added a Few more Boss Fights, including Harder Variants
Added new loot for bosses
Added new items:
Scroll of Sevenless (creative only): Creates a row of explosions in front of you
Kazoo: Shoots a single kazoo soundwave. Crouch to shoot 5 soundwaves.
Kazobo: Shoots 10 soundwaves. Crouch to shoot 20 soundwaves.
TNT Glove: Pick up and throw TNT!
Dash Wand: Makes you dash forward at where you're looking at.
Glitch Essense: Dropped by Glitch Creepers, can be used to make Glitchfest Potions or certain items.
Added A few more game rules:
Emulate Halloween Undead Spawns: Undead will have a chance of wearing pumpkins or jackolanterns on their heads.
Chicken Bowling: You'll be given bowling chickens for every empty hotbar slot. Use these chickens to your own advantage.
Harder Bosses: Makes most bosses harder than normal.
Item Eliminator: If you die, you'll explode and everything that was on you will be destroyed.
Salmonella Enduced: All raw foods (yes, including Rotten Flesh) will always apply hunger upon consumption.
Deepfry: Players standing in fire or lava will quickly take damage.
The Final Boss now creates a Purgatory Core if not every required game rule is on. The purgatory core will turn on Kaizo Mode and extra creepers in a pre-existing world
Added a special type of creature
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:OUdZAcx3:EqLyC2kd"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:OUdZAcx3:EqLyC2kd"
}

