1.9.0
Compatibility
Required content
Changes
1.9.0 More Echo Creepers Update
Added 10 more Echo Creepers
Spider Creeper (echo of the Ghast Creeper): A spider that can be ridden by any true creeper and places cobwebs at your position for every hit.
Diamond Creeper (echo of the Stone Creeper): A much tougher creeper with a diamond coating. Get a skeleton to shoot off it's coating to get diamonds, but the stone creeper from the inside will emerge.
SVG Creeper (echo of the PNG Creeper): A scaleable creeper that does damage depending on it's size.
Potion Creeper (echo of the Thunder Creeper): Creates a potion rain if it gets too close.
Ender Creeper (echo of the Olympic Creeper): Teleports to your location if it's close enough. Teleports with the Spider Creeper on Kaizo Mode, else it just teleports off of it.
Claymore Creeper (echo of the Minecreeper): If it sees you, it will launch a explosive at you.
Field Denial Creeper (echo of the Blaster Creeper): Creates a ton of claymore creepers if it gets too close.
Homer Creeper (echo of Peter Creeper): Says "DOH!" everytime you hit it. Explodes on the 5th "DOH!"
Animal Creeper (echo of the Gamble Creeper): Creates a random animal, no matter how vicious they can be.
Zeeky Creeper (echo of the Crystal Creeper): Creates either a H-Bomb Button or Make the World Blow Up button if it gets too close, and says "Zeeky Boogy Doog" if it gets hurt.
Added a secret boss fight if Kaizo Mode, Primitive Creepers, and Echo Creepers are enabled
Added the Claymore Layer as a rare drop from the Field Denial Creeper. More for PVP than anything else
Added Potion of Treading, which can be brewed by brewing Blast Paeonia into a Thick Potion. A long variant is also added to compliment with the other potions.
CHANGES:
Dead Riser Zombie will no longer be on fire during the night
Creepers that leap will have their mount do it if they're riding something
Peter Creeper will now shake if they have 1 laugh left
Blast Fungi can now be converted to Gunpowder
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:OUdZAcx3:dpM7ut7z"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:OUdZAcx3:dpM7ut7z"
}

