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Details
1.0.3
Compatibility
Changes
Reach-around ("Bedrock bridging") block placement. Aim at a gap instead of a solid face and it works out where you meant to build.
Features
- Bedrock-style reach-around placement on all 6 axes
- Crosshair indicator shows when a gap-fill placement is available and which face it'll build against
- World-space outline previews exactly where the block will land, including correct half-height boxes for slabs
- Slabs placed into a gap pick the right half based on where you're actually looking
- Works standalone, no dependencies required
- Stays correct while riding a moving Sable physics contraption — the outline tracks smoothly through rotation and movement, not just when stationary
- Toggle keybind to turn reach-around assist on/off
- Config to tune reach distance, direction-similarity threshold, and slab snap strength; outline preview can also be disabled entirely if you'd rather bridge without it
Compatibility
No hard dependency on Sable — install it for sub-level support, or don't and just get an ordinary bridging mod. Tested alongside Create, including shafts, gearboxes, Deployers, and Filters.
Known limitations
- Non-slab, non-full-block shapes (stairs etc.) get a full-block outline approximation — placement itself is unaffected, vanilla handles the actual shape
- No vertical slab-combining as an assisted placement (regular separate placement still works fine)
- Reach-around placement is a real gameplay advantage, same as any bridging mod — best suited to singleplayer or servers where everyone's fine with it being in use
Credits
Built on squeeglii/BridgingMod's gap-fill algorithm (MIT), and sable-companion for Sable sub-level support. Full attribution in the repo's THIRD_PARTY_NOTICES.md.
Built collaboratively with Claude — see the GitHub repo for the AI disclosure and full changelog.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:CLt069Ds:djQA2Z3A"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:CLt069Ds:djQA2Z3A"
}

