All versions
0.0.5-Alpha
Alpha
0.0.5-Alpha3 days ago 18
Compatibility
Minecraft: Java Edition
1.21.4
Platform
Fabric
Supported environments
Client-side
Required content
Any compatible version
Changes
RUS
- Изменен внешний вид ClickGui.
- Добавлена прокрутка модулей в ClickGui.
- Убраны модули: FogColor, SkyColor, CustomHand.
- Добавлены команды /gps координаты и /gps clear
- Добавлены модули: Visuals: 1. No Hurt Cam - убирает тряску камеры при получении урона. 2. Lock FOV - фиксирует FOV. 3. Motion Blur - размытие при движении. 4. Item Replacer - кастомная модель меча. 5. Katana Back - катана на спине игрока. 6. GPS - стрелка к точке через команду /gps. 7. Hands Changer - смена позиции, поворота, размера предмета в руке. 8. Swing Animation - анимация взмаха при ударе. 9. Custom Sky - кастомное небо. 10. Jump Circle - круги под игроком при прыжке. 11. Rain - красивый дождь, мокрый пол и лужи. 12. Volumetric Fog - красивый туман. 13. Lights Shaft - световые лучи. 14. Entity Glow - обводка сущностей. 15. Color Grading - цветокоррекция. 16. Wings - крылья на игроке. Utils: 1. Optimize - легкая оптимизация. HUD Settings: 1. Hotbar HUD - кастомный хотбар. 2. Armor HUD(полностью изменен) - броня. 3. Dynamic Island - островок с музыкой. 4. Watermark - водяной знак. 5. Stats HUD - статистика игры. 6. Keystrokes - клавиши. 7. Target HUD - цель. 8. Cooldowns - кулдаун предметов. 9. Potion HUD - эффекты зелей. 10. Compass - компасс.
- Добавлено свечение партиклов в модуле Particle.
ENG
- The ClickGui interface has been updated.
- Module scrolling has been added to ClickGui.
- The following modules have been removed: FogColor, SkyColor, CustomHand.
- The commands /gps coordinates and /gps clear have been added.
- The following modules have been added: Visuals: 1. No Hurt Cam - removes camera shake when taking damage. 2. Lock FOV - locks the FOV. 3. Motion Blur—blur effect during movement. 4. Item Replacer—custom sword model. 5. Katana Back—katana on the player’s back. 6. GPS—arrow pointing to a location via the /gps command. 7. Hands Changer—changes the position, rotation, and size of the item in the hand. 8. Swing Animation—swing animation when striking. 9. Custom Sky—custom sky. 10. Jump Circle—circles under the player when jumping. 11. Rain—realistic rain, wet ground, and puddles. 12. Volumetric Fog—realistic fog. 13. Lights Shaft – beams of light. 14. Entity Glow – entity outlines. 15. Color Grading – color correction. 16. Wings – wings on the player. Utils: 1. Optimize – light optimization. HUD Settings: 1. Hotbar HUD – custom hotbar. 2. Armor HUD (completely redesigned) – armor. 3. Dynamic Island – music island. 4. Watermark – watermark. 5. Stats HUD – game statistics. 6. Keystrokes - key bindings. 7. Target HUD - target. 8. Cooldowns - item cooldowns. 9. Potion HUD - potion effects. 10. Compass - compass.
- Added particle glow in the Particle module.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:vuzPyRJ9:JGIEOVha"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:vuzPyRJ9:JGIEOVha"
}

