3.1.0
Compatibility
Required content
Changes
Changelog
Gameplay:
-
Added a “quest giver” villager for each camp (30 side quests) ✅
-
Added Silver Knight Cosmos attacks ✅
-
Added God Warrior Cosmos attacks ❌
-
Optimized the Cosmos system ✅
-
Added a “Side Quests” book for each faction ✅
-
Added 10 side quests per faction ✅
-
Improved the “blood system” to enhance armor ✅
-
Added a parry system ✅
-
Improved the dialogue for each mob based on their faction ✅
-
Enemies can now use cosmos attacks. (bronze knight, black knight, and silver knight) ✅
-
Improved rewards in chests.✅
Armor:
-
Added V3 Pegasus, Dragon, Cygnus, Andromeda, and Phoenix armor ✅
-
Added Cerberus and Auriga silver armor ✅
Structure:
- Added a structure to the Greece biome: “Temple of Athena” ✅
Cosmetics:
-
Added 10 female knight masks.❌
-
Added Pandora's Box (silver), which can be carried by the player
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:TUCXImI0:24i3eSJs"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:TUCXImI0:24i3eSJs"
}

