0.7.2
Compatibility
Changes
Saint's Dragons - 0.7.2 - another hotfix
Hi, ILY, delete/reset config (sorry). P.S. I hate this nulljaw, I will actually harm it because I've been spending years trying to fix its 1st-person bug, but whatever, it'll have to do for now.
What's new?
- Added Jade (11.13.1 for Fabric and 11.13.2 for Forge) support for displaying genders, egg hatching timer, and variants (Optional, of course, if you have Jade installed, you should get more info, otherwise, it's not hard required.)
- All eggs will now be timer-based instead of random ticking like turtle eggs before
- Nulljaws can now be lured with Chorus Fruit
Bug fixes:
- Fixed flying dragons not playing appropriate animations when pitching up
- Changed the default taming values on Volitans to be more forgiving than before AND added a missing entry for the .json file itself for said values to be applied correctly (geez)
- Fixed an Ignivorus dying bug that sometimes, in SPECIFIC conditions, did not kill the thing properly and would make it immortal
- Fixed Forge config not applying for Barrel Roll, Happiness/Hunger decay, and Screen Shake
- Fixed Nulljaw not being able to be fed
- Fixed the hurt sound on Nulljaw being cut off abruptly
- Fixed Cindervane not having any grumbling sounds
- Fixed Ignivorus sometimes stopping when flying
- Cindervane now makes ambient noises more
- Fixed Nulljaw rider being offset weirdly (you still have to get closer to mine blocks)
- Raevyx spawning is now more forgiving in thunderstorms, and fixed Raevyx not spawning in already loaded chunks during thunderstorms (I suggest you set the spawn weight higher, depending on how many mods that add in entities you currently have)
- Fixed Volitans egg not being water-logged correctly
- Fixed Volitans not being able to be interacted with without an empty hand
- Fixed Cindervane default and albino textures
- Resolved config mismatch
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:rjcsjwEU:wNtcIuko"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:rjcsjwEU:wNtcIuko"
}

