All versions
1.3.0-neoforge-26.1
Release
Saturation Plus 1.3.0-NeoForge-26.15 months ago 456
Compatibility
Minecraft: Java Edition
26.3
26.2
26.1.x
Platform
NeoForge
Supported environments
Client and server
Changes
Patch Notes - Version 1.3 (For Minecraft NeoForge 26.1-26.3)
-
Added compatibility with NeoForge for Minecraft 26.1-26.3
-
Includes mod implementations up to v1.3:
-
Commands:
- /getSaturation - shows current saturation level.
- /addSaturation - adds (or subtracts, using negative input) saturation.
- /setSaturation - directly changes saturation to a fixed amount.
-
Gamerules:
- hungerLimitsSaturation: Controls whether hunger affects saturation. If true, limit the player's saturation level to never exceed the current hunger level.
- Set to false to allow saturation levels above 20.
- maxSaturation: Controls the max saturation limit for players. Set to -1 or lower to disable this limit.
- Can set below the food limit (between 0 and 20), with 0 disabling the saturation mechanic entirely.
- alwaysHungry: Determines whether players can eat any food regardless of hunger level in Survival or Adventure mode.
- maxExhaustion: Controls the max exhaustion level before hunger or saturation depletion. Set to 0 to disable exhaustion.
- Note that disabling exhaustion means players will never lose hunger or saturation. To prevent infinitely increasing saturation, set a maxSaturation if exhaustion is disabled.
- saturationEffectDecayRate: Controls the decay rate of a player's saturation gain through status effects. Larger numbers means higher decay rate; set to 0 to keep saturation gain as constant.
- Traditional Minecraft settings: hungerLimitsSaturation = true, maxSaturation = 20, alwaysHungry = false, maxExhaustion = 4, saturationEffectDecayRate = 0.
- hungerLimitsSaturation: Controls whether hunger affects saturation. If true, limit the player's saturation level to never exceed the current hunger level.
-
Hunger stat visuals:
- Saturation is displayed in yellow text beside the hunger bar and is updated constantly through server packets.
- Exhaustion is displayed in gray text under saturation as a percentage value based on the world's maxExhaustion game rule.
- This mod must be installed on both client and server, otherwise it will not run correctly and all hunger stat visuals will be disabled.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:AgApeolo:2A0OxFZ9"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:AgApeolo:2A0OxFZ9"
}

