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1.1.0
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为每个添加的拔刀剑可以自动生成新的注册键,不过需要在jar里面的models里面写上一下。重新编写的 用户指南.md 在github wiki 上可以翻阅,并不复杂。最主要的是可以更好的去编辑FTBQuset任务。<我很讨厌 FTBQuset 在添加单独拔刀剑任务的时候非要修改NBT,在1.20.1的时候可能可以去修改NBT,但是在1.21.1版本上他的NBT修改不了,下载了过滤器附属也不行,所以直接改了拔刀剑的统一注册键 SlashBlade:SlashBlade 真的很烦!>
For each added sword, a new registration key can be automatically generated, but it needs to be written in the models inside the jar. The rewritten User Guide.md can be viewed on the GitHub wiki, and it's not complicated. The main point is that it allows for better editing of FTBQuest tasks. <I really hate how FTBQuest insists on modifying NBT when adding individual sword tasks. It might have been possible to modify NBT in the 1.20.1 version, but in the 1.21.1 version, it can't modify NBT, and even after downloading the FilterAddon, it didn't work, so I just directly changed the unified registration key for the sword SlashBlade:SlashBlade. It's really annoying!>
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:DqqZ3G5q:AYlYrb2Z"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:DqqZ3G5q:AYlYrb2Z"
}


