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1.9.17
Compatibility
Changes
--------------------------------------------------------------------------------------------------Changelog 1.9.17
====================================Fixes:
- Typos in the configuration file
====================================Configuration:
-
"Scent Level 6 Mob Table" changed to "srparasites:sim_adventurer", "srparasites:sim_enderman", "srparasites:sim_human", "srparasites:sim_horse", "srparasites:sim_villager", "srparasites:sim_pig", "srparasites:sim_cow", "srparasites:sim_wolf", "srparasites:sim_sheep", "srparasites:pri_longarms", "srparasites:pri_manducater", "srparasites:pri_reeker", "srparasites:pri_yelloweye", "srparasites:pri_summoner", "srparasites:pri_bolster", "srparasites:pri_arachnida", "srparasites:pri_vermin", "srparasites:heed", "srparasites:crux",
-
"Scent Level 7 Mob Table" changed to "srparasites:sim_adventurer", "srparasites:sim_enderman", "srparasites:sim_human", "srparasites:sim_horse", "srparasites:sim_villager", "srparasites:sim_pig", "srparasites:sim_cow", "srparasites:sim_wolf", "srparasites:sim_sheep", "srparasites:pri_longarms", "srparasites:pri_manducater", "srparasites:pri_reeker", "srparasites:pri_yelloweye", "srparasites:pri_summoner", "srparasites:pri_bolster", "srparasites:pri_arachnida", "srparasites:pri_vermin", "srparasites:heed", "srparasites:crux",
-
"Scent Level 8 Mob Table" changed to "srparasites:sim_adventurer", "srparasites:sim_enderman", "srparasites:sim_human", "srparasites:sim_horse", "srparasites:sim_villager", "srparasites:sim_pig", "srparasites:sim_cow", "srparasites:sim_wolf", "srparasites:sim_sheep", "srparasites:pri_longarms", "srparasites:pri_manducater", "srparasites:pri_reeker", "srparasites:pri_yelloweye", "srparasites:pri_summoner", "srparasites:pri_bolster", "srparasites:pri_arachnida", "srparasites:pri_vermin", "srparasites:heed", "srparasites:crux",
-
"Scent" false -> true
-
"Scent Mob Cap" 30 -> 11
====================================General:
- Added new sound effects for the evolution phases
- Added more subtitles**
- Lure Blocks will now spawn particles or a thunder if used together
====================================Mobs:
-
Tweaked Scent spawning worms logic
-
Changed Adapted Summoner Spawning biomass sound effect
-
Added small step sound effect to walking heads, Gnats, Rupters, Manglers
-
Added new sound effect for Yellow Eye shooting
-
Added/tweaked new Growl/Hurt/Death sound effect for the following mobs: -Primitive Vermin -Walking heads -Host when underground -Herd when underground -Light Carrier -Heavy Carrier -Flying Carrier -Monarch -Adapted Bolster -Marauder
====================================
A huge appreciation to the following people:
-
KirbyKawaii -
LukeUCraft -
Starmitzy -
Evan Wingerter -
HiroNexus -
Nicedragonking -
koxu_malinowy -
MaysiKitti -
Zak -
Jaktt -
Rynhex -
Ancient Overlord -
Alstraire -
SpiderTato -
XIAOLONGZHANG -
Airsmoke -
Tarzan -
Lava_Bucket -
plush -
Iké -
The FacelessLord -
Tabcaps -
Crimson Gaming -
Elsa -
yodxxx1 -
HMShrub -
Dutchevz -
I_eat_beans_bruh -
bruhsec -
Icehead -
Ahmed08 -
Fifermon -
JanaRöhr -
Golden Breeze -
ppie00201221 -
NymbalaSergal -
BlueFFlame -
Hasuki Raven -
hybridbattery -
Sexual Grapefruit -
Guest21730qe2#8094 -
ronald -
Azkadrony -
DeltaVire -
Wartin -
Spooky -
Nanja! -
RainingLamppost -
Zecabone -
Lifecraft -
Grape Juice -
LxnaAbxss -
The_Harbinger69 -
bugengxinshiba -
Doomsday -
Dero -
odxico -
Salamand0r -
tishaak -
Thismightbekevin -
sdbinkley -
cloudybogdan -
kazware -
Weissair -
Paul -
fomy2176 -
genericvarient -
CylexicDragonheart -
ZETA -
BigPumpkin -
Vinnelli -
AnderHorlo -
Hurricane Lord -
Bliketod -
Fishman -
Bullfighter -
cboss999 -
Fearthetater -
JSwizzle -
KaijuCreeper -
Razor Edge -
Ruin -
Thomas Yates -
Forge Labs -
Triang _L -
Jaktt1337 -
coRReLL -
Meatyvasculum -
Katy -
Iustin Nica -
Moony -
Creeper Carts -
Purple Snake Snak -
Astolfo -
Mutsuki -
Dr kortman -
Daniel Hatfield -
Moxium -
shhaha -
Trayn_Shadow -
Zipzop zewm -
GRANDPA -
Alexander Whitman -
Francisco -
Ortiz -
GrandeMalum -
ZLL2 -
God -
Skunk Stripes -
Hoshea -
Jeriel Santiago -
christian talese -
Bruno Roccasalva -
camkat1212 -
El par�sito -
Nitsu -
peprika -
Timo Tikun -
DJAiroldi -
Evan_Wingerter -
Ahm3d08 -
Jeka Potato -
None_Arcadia -
MoostachioCat -
Joshua Guerrero -
Volkov 0203 -
Leo Bodin -
Steve -
Sylrack -
Perfect Storm -
Liam Whittier -
xyw00 -
LoGosh J'R -
ZecaBone -
ZeGamingCuber -
Henry Clade -
Wxtherin -
The Hornstein Family -
odxico co -
Blue -
Nill -
shar0makai -
Acheron_Skolfruund -
Deathstrike2543 -
Florian Heu� -
Goma Elegante -
Kaan BAHADIR -
Minecraft 4 life -
Popbobz -
Vinnelli
for the great support they have shown us
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:MJX7HTHx:y4sHmeSw"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:MJX7HTHx:y4sHmeSw"
}

