Tags
Creators
Details
Licensed ARR
Published 5 months ago
Updated 2 weeks ago
All versions
0.4.0
Release
sCobbleBoosters2 weeks ago 48
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Fabric
Supported environments
Dedicated servers only
Required content
Any compatible version
Any compatible version
Any compatible version
Changes
Changelog v0.4.0
- The mod get fully reworked.
- Updated to Cobblemon 1.8.1
- Remake All commands.
- Remake All Boosters.
- Remake All Webhooks.
- Remake All Configs.
- Added New Commands.
- Added New System for Personal Boosters.
- Added New System for Global Boosters.
- Added A Bag System for Personal Boosters.
- Added New System for queues.
- Added queue organization for personal and global boosters, like if someone have a shiny boost active and the server get a global boost for shiny that personal boost will be added in pause and queue util the global one is gone.
- Added New Configs and Settings for Boosters/Webhooks.
- And more..
Permissions & Commands
Commands:
/sb global activate <booster> <multiplier> <time> <text> <sound>
/sb global stop <booster>
/sb global start <booster>
/sb global clear <booster>
/sb global clear all
/sb global clear all <booster>
/sb global info <booster>
/sb personal give <player> <booster> <multiplier> <time> <text> <sound>
/sb personal activate <player> <booster> <multiplier> <time> <text> <sound>
/sb personal clear <booster>
/sb personal clear all
/sb personal clear all <booster>
/sb personal clear player <player> <booster>
/sb personal clear player <player> all
/sb personal clear player <player> all <booster>
/sb personal remove <player> <booster>
/sb personal remove all <player> <booster>
/sb debug on [booster]
/sb debug off [booster]
/sb reload
/booster bag
/sb personal activate <player> type <pokemon_type> <multiplier> <time> <text> <sound>
/sb global activate type <pokemon_type> <multiplier> <time> <text> <sound>
Permissions:
scobbleboosters.admin
scobbleboosters.debug
scobbleboosters.booster.bag
Placeholders
- New placehodlers for boosters command message and for the configs for boosters.
%booster% → Display name of the booster.
%booster_id% → Internal booster ID.
%booster_type% → Internal booster type.
%type% → Pokémon type for Type boosters, otherwise the booster ID.
%pokemon_type% → Formatted Pokémon type used by Type boosters.
%multiplier% → Booster multiplier.
%mult% → Alias of %multiplier%.
%remaining% → Remaining booster time.
%duration% → Alias of %remaining%.
%total_duration% → Original total booster duration.
%h% → Remaining hours.
%m% → Remaining minutes.
%s% → Remaining seconds.
%total_h% → Total duration hours.
%total_m% → Total duration minutes.
%total_s% → Total duration seconds.
%player% → Target player name for Personal boosters.
%player_uuid% → Target player UUID.
%activator% → Player who activated the booster.
%activator_uuid% → UUID of the player who activated the booster.
%data% → Raw booster data.
%target% → Alias of %data%.
%player_active% → Alias of %activator%.
%player_active_uuid% → Alias of %activator_uuid%.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:3P39fomW:yk4a2jLD"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:3P39fomW:yk4a2jLD"
}

