Tags
Creators
Details
0.7
Compatibility
Required content
Changes
Important Note :
Having a HIGH random tick speed when reloading a save wich used to have 0.6.1.2 or prior in it may corrupt the world. I would recommend everyone to log in their world in version 0.6.1.2 and change the random tick speed to 50, then switching to 0.7, waiting a bit in the world with a LOW random tick speed and only after some minutes, setting it back high if you need it to.
Reworked :
- Card Reader and Door Button texture and model
- Top Concretes now use the floor texture on the top to make multi-level rooms more easy to make
- Registry names of common LCZ Concretes (don't worry, blocks will be replaced with the new version)
- All building blocks recipes
Added :
- Medical Zone blocks
- Entrance Zone blocks
- FID System (ID protected cards and readers, ect...)
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6NLv8SZh:SDGwhfAr"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6NLv8SZh:SDGwhfAr"
}

