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Licensed AGPL-3.0-or-later
Published 4 years ago
Updated 27 minutes ago
All versions
v2.1.0
Release
2.1.027 minutes ago 1
Compatibility
Minecraft: Java Edition
26.2
Platform
Fabric
Supported environments
Client-side
Required content
Any compatible version
Any compatible version
Changes
- Screenshots save much faster. The file is written in the background with a quicker PNG encoder, so the game no longer freezes for a second or more after you press the key.
- Hold the screenshot key to open a capture wheel. It takes high-res shots at 4K, 8K or a size you set, a shot with the HUD hidden, or a shot on a 3 second timer. Tapping the key still takes a normal screenshot.
- High-res shots work on every supported version, including Vulkan on 26.2 and newer. On 1.21.4 and older they're rendered in tiles and still include the HUD and your hand.
- Screenshots can be saved smaller with presets, from lossless PNG to small JPEGs. Normal shots, high-res shots and uploads each have their own setting, and Custom lets you choose the format, quality, colours and size. You can keep an untouched copy of every shot as well.
- Screenshots can store when and where they were taken: the world or server, dimension, biome, and optionally your coordinates and recent chat. The Screenshots page can search all of it. Coordinates and chat are off by default, and uploads strip private details unless you allow them.
- Catbox is now a built-in uploader. Files too big for a host are made smaller before uploading, and you can set a size limit for your own hosts.
- The screenshot viewer now fits each screenshot exactly, and the film strip pages through your screenshots with arrows.
- Settings are split into General, Capture, Chat, Uploading, Compression and Metadata.
- Screencapper now refuses to load alongside Fabrishot, Screenshot Compression and Screenshot Message Enhancer, which conflict with it.
- New mod icon.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:yzNFLSqx:9H6d2DcT"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:yzNFLSqx:9H6d2DcT"
}

