1.0
Compatibility
Changes
A simple way to add shaders to the Minecraft screen.

What does this mod do?
This mod lets you apply post‑processing shaders to your screen with just one command. You'll never have to figure out how to do it again! 🔥
What does it look like in-game? 👀

5 effects available:
- Shake
- VHS
- Glitch
- Blur
- Chromatic Aberration
🎮 Usage
/screen [targets] [effect] [time]
I'm totally new to this stuff, so if you've got any ideas on what could be improved, I'd love to hear them
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:kIcdmo3j:fKZtlSzB"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:kIcdmo3j:fKZtlSzB"
}

