1.2.1
Compatibility
Changes
v 1.2.1 ā āModel Overhaul & Auto-Refillā (Update)
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Full 3-D Model Redesign ⢠Every Scuba Suit piece (goggles + tank) now sports fresh Blockbench models with cleaner geometry and higher-fidelity pixel textures.
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Oxygen Tank ā Auto-Refill & Self-Repair ⢠When you leave the water, the tank instantly refills its air supply and slowly repairs durabilityāzero maintenance required.
Streamlined Crafting ⢠Tank recipe simplified to Iron Ingots ļ¼ Heart of the Sea only. ⢠Goggles still use balanced Copper, Gold, and Glass.
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Gameplay & Balance Tweaks ⢠Durability curve retuned to better match typical dive times. ⢠Procedure timing optimised; fewer NBT look-ups per tick.
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Enhanced Tooltips ⢠Item lore now features coloured formatting for quick readability.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6HQMSNFZ:Y4uZ8wd3"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6HQMSNFZ:Y4uZ8wd3"
}

