1.1.0
Compatibility
Changes
-
Modifies sculk_harmony to prevent sculk sensors from triggering when you walk on them, even at 0 potency
-
New effect: sculkdragonutils:sculk_bloom - This makes kills worth below 50 exp (To exclude wither, ender dragon, and modded bosses) to spawn a sculk bloom if it's able to instead of exp. Potency acts as a multiplier, with 10% added effect per level. This also gives you 2 food and 10% saturation on a kill, also modified by the potency.
-
New command: /sculk-bloom - This is a command that triggers a sculk bloom (like from the sculk catalyst) at the specified location. Worldgen makes it spread farther and the generated shriekers can spawn the Warden.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:GjFBzIXs:aYPW6CWS"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:GjFBzIXs:aYPW6CWS"
}

