Links
Tags
Creators
Details
1.6.0
Compatibility
Changes
- Updated pack.mcmeta to allow the datapack to work on Minecraft 26.1.
- Added Pam's Harvestcraft 2 Integration. (Trees and Crops)
- Added Oh the biomes we've gone integration
- This was already mostly done on their end I just added some things in that they had missed.
- Added Climate Rivers integration.
- Added broad compatibility for Ecliptic Seasons
- This just covers biomes as I feel that Ecliptic seasons does a pretty good job of sorting crops themselves when in combination with this datapack and Serene Seasons API stub.
- The aim of this is to ensure that biomes get the correct rainfall in the correct seasons so you don't get things like snow in jungles.
- Currently this:
- Tags all Icy and Snowy biomes as "cold" to make sure they get snowfall as much as possible.
- Tags all tropical biomes as hot to make sure they don't get snowfall during winter.
- Tags all savannas as "monsoonal" to make them have wet and dry seasons like in Serene Seasons.
- Tags all deserts as "arid" to make them have very little rainfall.
- Tags all jungles and swamps as "rainy" to make them have much more rain than most biomes.
- Tags all badlands as "seasonal/hot" to make them have varied rainfall while still functioning as tropical biomes.
- These changes add broad compatibility which should cover most mods out there without me needing to add direct compatibility (as long as mod authors have tagged their biomes correctly).
- These changes differ from how I do things with Serene Seasons but this is intentional to fit in with how Ecliptic Seasons does things.
- This is experimental and is subject to change or removal in the future if Ecliptic Seasons adds their own system for broad compatibility.
- If you feel something doesn't seem right or needs changed in relation to this, then please open an issue on the Github issue tracker.
For the best results with Ecliptic Seasons I recommend using this datapack alongside a mod called "Ecliptic Seasons API Stub" which makes this datapacks integrations with Serene Seasons work with Ecliptic Seasons too!
(Link here: https://www.curseforge.com/minecraft/mc-mods/serene-seasons-api-stub-ecliptic-seasons-bridge)
I would also recommend turning off "No rain in deserts" and turning off "Regional Snow Timing" in Ecliptic Season's config but those are more a personal preference of mine.
As a disclaimer: I will continue to primarily support Serene Seasons in the future and I am unlikely to add direct compatibility with Ecliptic Seasons in the near future but I will continue to support the broad compatibility that I have added in this update.
Full Changelog: https://github.com/The-Bernician-Lamb/Seasonal-Integration/compare/v1.5.0...v1.6.0
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:w3gipv9f:yOSsrebl"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:w3gipv9f:yOSsrebl"
}

