1.21.1-0.6.0
Compatibility
Changes
BIG UPDATE (I originally was gonna make it 0.2.0 but version technically was increasing by mechanics made and signifies how close we are to an official 1.0.0 version):
Added Medical Mechanics
- Scan players with tricorder, discover if they have conditions, and treat it in a step by step process
Medical System Showcase Downed State Showcase
Medical System Custom JSONs defining medical conditions that can be applied by gms. These conditions can be configured to have a treatment plan. EX: apply a lapis, wait 2 minutes, apply 2 iron, then give a potion. Cures of ailment. Future hooks will have conditions that need multiple treatment sessions.
Downed System If you die, you get knocked out for 2 minutes. You can either be revived by a medic or respawn and receive a Long Term Injury, These come with negative effects that can only be resolved by Medical Procedures. a baseline low pop version exists for this to prevent massive negative effects being put on someone without anyone around
Gurney Downed players can be grabbed and transported via the gurney. Currently invisible until i can implement the model.
Terminal Designator upgrades Any block can now be designated as any terminal type using the Terminal Designator Tool. Looking at a designated block will show its name and "Right-click to open" above your XP bar. Roster Console is now a live terminal type (gold glow outline). As new phases come online, their console types will activate automatically.
Career Path Infrastructure Full cadet-to-officer pipeline is in. Cadets progress through four ranks with officer-approved promotion at each step. Graduation is a two-step flow โ an instructor proposes a starting commissioned rank, the Captain approves. Officer slot caps are enforced per rank with an automatic promotion queue when slots open. Commendations require a written reason and are authority-gated to Commander and above. First Officer and Second Officer positions are now assignable independent of rank.
Roster GUI The Roster PAD item is live. Right-click it to open your division's full roster โ member list on the left, detail panel on the right. Buttons appear or hide based on your rank authority. Promotions, demotions, cadet management, transfers, and commendations can all be done directly from the screen without typing any commands. The roster refreshes live after every action without closing the screen. Any block can also be designated as a Roster Console terminal for a wall-mounted version.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:s61qAFVq:zEFtiOZC"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:s61qAFVq:zEFtiOZC"
}

