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1.0.2
Compatibility
Changes
1.0.2 focuses on gameplay polish, better item feedback, improved Echo Dimension balance, and new utility for previously underused Echo items.
Things that added and edited in 1.0.2:
Item Improvements:
Echo Warden Heart
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Improved Warden Pulse visuals and this Pulse shows nearby mobs.
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The pulse now uses a more polished green echo-style particle effect.
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Added stronger ring and vertical wave visuals.
Echo Sentinel Core
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Added a greener protective aura particle effect.
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Sentinel Core now feels more powerful and more useful during combat.
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Core gives many peak level effects: Resistance III, Absorbtion II,
Gameplay Polish:
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Echo Hoe now shows vanilla-style bonemeal particles when right-click growth succeeds on crops and sugar cane.
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Echo Shovel now preserves suspicious sand and suspicious gravel as a real dropped item entity with a visible drop/particle feedback instead of silently placing the block into the inventory.
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Echo Warden Monarch has been lightly nerfed for a fairer survival fight: lower max health, lower attack damage, slightly lower armor, slower movement, shorter follow range, slower heartbeat pressure, and longer special-attack cooldowns.
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Echo Dimension natural Warden cap reduced from 3 to 1 loaded Warden.
Balance Details:
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Echo Warden Monarch health: 800 → 680.
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Echo Warden Monarch melee damage: 24 → 20.
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Echo Warden Monarch armor: 9 → 7.
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Echo Warden Monarch movement speed: 0.20 → 0.18.
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Echo Warden Monarch knockback resistance: 1.0 → 0.8.
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Echo Warden Monarch follow range: 96 → 80.
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Sonic, stomp, teleport, spike and dark pulse cooldowns were increased.
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Sonic, stomp, spike and dark pulse damage/knockback were reduced.
Bug Fixes:
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Reduced accidental Warden-vs-Monarch hostility by clearing Warden targets when the target is the Echo Warden Monarch.
Technical Notes:
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Patch was applied on top of the latest datafixer-polished source package.
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Source package JSON files were validated after patching.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:312fMvlV:4T8caWPz"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:312fMvlV:4T8caWPz"
}

