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Details
Licensed LGPL-3.0-or-later
Published 5 years ago
Updated 6 days ago
All versions
2.10.0-beta.5
Beta
Release 2.10.0-beta.5last year 160
Compatibility
Minecraft: Java Edition
1.21.6–1.21.8
Platform
Fabric
Supported environments
Client-side
Changes
If you find any bugs/have any suggestions, please let me know!
Changelog
- Added limited loot support for Bastions.
- Added technical chest information when hovering the title of the chest loot widget. Information includes the structure piece name, loot table name, loot table seed, and (sometimes approximate) chest position.
- Added waypoints through SimpleWaypoints. You can add a marker on the seed map by right-clicking the map. The marker will be saved as waypoint after you enter a waypoint name in the bottom right text field and press Enter. The waypoints in the seed map can be toggled on/off like any other structure. Copying hovered coordinates is now done by middle-clicking the map.
Mod compatibility
| Mod JAR | Biome | Structure | Loot | Ore | Slime chunk | |
|---|---|---|---|---|---|---|
| 1.21 | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ |
| 1.20 | ❌ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ |
| 1.19 | ❌ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ |
| 1.18 | ❌ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ |
| 1.17 | ❌ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ |
| 1.16 | ❌ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ |
| 1.15 | ❌ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ |
| 1.14 | ❌ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ |
| 1.13 | ❌ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ |
| 1.12 | ❌ | ✔️ | ✔️ | ❌ | ❌ | ✔️ |
| 1.11 | ❌ | ✔️ | ✔️ | ❌ | ❌ | ✔️ |
| 1.10 | ❌ | ✔️ | ✔️ | ❌ | ❌ | ✔️ |
| 1.9 | ❌ | ✔️ | ✔️ | ❌ | ❌ | ✔️ |
| 1.8 | ❌ | ✔️ | ✔️ | ❌ | ❌ | ✔️ |
| 1.7 | ❌ | ✔️ | ✔️ | ❌ | ❌ | ✔️ |
| 1.6 | ❌ | ✔️ | ✔️ | ❌ | ❌ | ✔️ |
| 1.5 | ❌ | ✔️ | ✔️ | ❌ | ❌ | ✔️ |
| 1.4 | ❌ | ✔️ | ✔️ | ❌ | ❌ | ✔️ |
| 1.3 | ❌ | ✔️ | ✔️ | ❌ | ❌ | ✔️ |
| 1.2 | ❌ | ✔️ | ✔️ | ❌ | ❌ | ✔️ |
| 1.1 | ❌ | ✔️ | ✔️ | ❌ | ❌ | ✔️ |
| 1.0 | ❌ | ✔️ | ✔️ | ❌ | ❌ | ✔️ |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:C4GbEnuY:Vhqyzxcb"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:C4GbEnuY:Vhqyzxcb"
}


