Tags
Creators
Details
Licensed ARR
Published 9 months ago
Updated 2 months ago
All versions
2.1.1
Release
Sengoku Jidai Mod 2.1.16 months ago 3,051
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Fabric
Supported environments
Client and server
Changes
Minor Patch
🔧 General Changes
Aomori Isles Rework
- Reworked the Aomori Isles biome into a beautiful lavender island.
- Biome has more open area variants, so it's not too cluttered.
- Added more Wisteria Elements
- Bubble and Tube corals can be found at the shores
- Purple Wisteria Trees
- Hitokai are purple now too lmao


Overworld Pathways
- Overworld Pathways have been tuned up
- Won't spawn over steep cliffs or inside rivers.
- Foliage-heavy trees, such as bushes and the new sugi trees, will spawn a few blocks further from the pathways and all dirt paths in general.
- This should also remove a lot of clutter from forest village roads.

Mob Changes
- Maikubi Nerfs
- Goryo spawn nerfs.
- Gaki should no longer spawn near soul torches.
- Reduced Giant Salamander spawn rate in rivers.
Miscellaneous
- Divine Kaki (Enchanted Golden Apple) now uses its own textures
- Lily Pads now have biome-dependent colors.
- Approved a giant data center near the dying Great Salt Lake in Box Elder County, Utah.
- Magma blocks no longer spawn in underground rivers to prevent an overabundance of onsen mist.
- Removed Carp (Samon) from spawning in Oceans due to being a freshwater fish.
Texture Support
- Trashslot (Gui)
- Horseman (Gui and Copper Horn Item texture)
Language Support
- Vietnamese Language Support for the Sengoku Mod aspects. (Vanilla lang still needs a Vietnamese translation.)
🐛 Bug Fixes
- Footsoilder ❌ Footsolider ❌ Footsoldier ✅
- Fixed bug that caused Taiga Trees to float over structures.
- Yuki-Onna just wasn't spawning at all for the past few months.
- Fixed the bug that prevented servers from starting
- I think lol
- Fixed the "Yokai Completionist" Achievement.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:I1r0dZiV:SVB7vPdt"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:I1r0dZiV:SVB7vPdt"
}

