1.0.0
Compatibility
Required content
Changes
Initial release of Settlement Names.
Added: • Automatic detection of all vanilla village types • Procedural biome-based settlement names • Persistent world save storage • Multiplayer synchronization • Animated settlement name overlay • 5 animation easing modes • Scale, rotation, shake and typewriter effects • Automatic font scaling • Blacklist and cooldown system • In-game configuration screen • Customizable name pools via settlement_names.properties
Special thanks to Aquarius.playz for permission to develop and publish this HelloBiome addon.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:k7SuQMqb:tJ1xmlha"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:k7SuQMqb:tJ1xmlha"
}


