All versions
2.0.1
Release
Shadow Nametag Fix 2.0.12 months ago 310
Compatibility
Minecraft: Java Edition
1.20.1–1.20.6
Platform
Fabric
Supported environments
Client-side
Changes
Fixed
- Fixed the ghost/rotated player nametag returning with newer shader configurations.
- Added Shadow Pass filtering at the
TextRendererlevel to catch nametags rendered by alternative modded rendering paths. - Kept the existing vanilla and player renderer safeguards.
- Fixed conflicts caused by older duplicate versions of the mod.
Compatibility
- Minecraft 1.20.1
- Fabric
- Iris 1.7.6
- Verified with Complementary Reimagined r5.8.1 and Euphoria Patches 1.9.3
- Confirmed working after changing shader settings
The normal nametag and player ground shadow remain visible. Only text rendered into Iris’s shadow pass is suppressed.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:5TGAA7sf:WMxiIsQc"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:5TGAA7sf:WMxiIsQc"
}

