All versions
1.1.7
Release
ShadowsZ 1.1.74 months ago 13
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Any compatible version
Changes
- Revamped the config file
- Added a config to select entities that will never be hurt by shadows; default "minecraft:armor_stand"
- Added a new progression mode, enabled by default that gives the player level and titles, with buffs
- Added a menu that gives the shadow monarch power, instead of spawning with it, in case the player wants to reject it. It can also be accesible with /shadowz menu command.
- Added a player party mechanic inside the progression menu, in case the players want to team up
- Fixed a bug where shadows that summon its own shadows wouldn´t be protected by its own minions
- Fixed a bug of piglins shadows not attacking their kin
- Fixed a bug of piglin brutes shadows transforming in the overworld into piglins
- Fixed incompatibilities with Legendary Monsters
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:MQQV5K0S:o3BtVNgy"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:MQQV5K0S:o3BtVNgy"
}

