All versions
1.1.8
Release
ShadowsZ 1.1.8last month 178
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
- Added an optional mechanic of giving armor and weapons to your shadows (disabled by default in the config)
- Added an optional mechanic of fusing shadows to raise their level (disabled by default in the config)
- Added a command to give the player levels in progression mode /shadowsz levelplayer
- Added a command to give the summoned shadows levels in progression mode /shadowsz levelshadows
- Added in the config file a way to specify how weak shadows are compared to the original entities
- Fixed a bug with Tyros from Iron´s spells where the minions summoned attacked the player
- Fixed a bug where possessed paladin from LM removed permanently the max hp of shadows
- Fixed a bug where shadow bosses from LM duplicated on death
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:MQQV5K0S:xhE1s4hg"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:MQQV5K0S:xhE1s4hg"
}

