All versions
1.0.0
Alpha
Share Fate 1.0.011 months ago 321
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
Changelog – Everyone Dies Mod (v1.0)
Added:
- Chain death mechanic: when one player dies, all other players are instantly killed.
- Global chat message announcing the player that triggered the chain death.
- Prevention of duplicate deaths or multiple chat messages during the chain reaction.
- DamageSource that bypasses armor for guaranteed player death.
- Safe handling of server-side logic to avoid client-side issues.
Fixed:
- Duplicate local variable errors in the death procedure.
- Multiple broadcasts of the global death message.
- Previous issues with DamageSource and player world access.
Known Issues:
- Game rule modifications via code are currently disabled.
- Minecraft functions for automatic rule changes are not active.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:rLpJuP76:MsBI7Wph"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:rLpJuP76:MsBI7Wph"
}

