Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Changelog
Changes:
-All the plants now have a small probability to drop their seedpacket after dying.
-All the plants can be planted on coarse dirt again.
-Bugsprays now are crafted with a fermented spider eye, a bottle, a nether fungus & 4 suncharges.
-Blue mushrooms have been renamed to "Bluishroom".
-Bluishrooms now can be crafted with a overworld mushroom, a pot, a nether fungus & 2 suncharges.
-Bluishrooms now only naturally grow into Puff Shrooms.
-Bluishrooms now have more probability to grow naturally.
-Fertilizers no longer give resistance to the plants when healing.
-Puff shrooms now last 3 minecraft days before dying.
-Puff shrooms now evolve into Scaredy shrooms after been feeded with 15 fertilizers.
-Puff shrooms now evolve into fume shrooms by shooting 500 times.
-Peashooters now need to shoot 1000 times to evolve into repeaters.
-Sprouts can't naturally grow into plants anymore if they have blocks covering the sun avobe them.
-Some plants animations have been Slightly improved.
-Plants can now be planted on farmlands.
-Plantern no longer grow from green sprouts.
-Shrooms now can also being buffed by Potzol & nylium.
-Soldier helmets have a new texture for the item.
-Soldier helmets now show the trims in their item like the rest of the helmets.
-Zengarden guide gui have been sligthly improved.
Player related Changes:
-Now you need to press shift and right click to use fertilizer as bone meal.
-Now you need to press shift and right click to use seedpackets on pots.
-Sprouts no longer give you a pot if you place them in creative mode.
Added:
-All the plants now have a spawning animation when are planted on ground.
-Bugspray weapon mechanics have been reworked.
-chomper got a new texture when is named "Piranha Plant".
-Devolution: Now ignited & frozen plants can be devolved.
-Mowed grass: Use Shears on grass to make mowed grass blocks.
-New plant & seedpacket: Fire Pea "Shots fire peas at the targets"
-New plant & seedpacket: Snapdragon "Shoots fire through it's mouth".
-New plant & seedpacket: Torchwood "Ignite all peas that pass through it".
-New plant & Item: Cherry Bomb "Natural Granade".
-New plant & Item: Ghost Pepper "Scare the monsters away".
-New Pea type: Soul Fire Pea, deal twice the damage of ignited peas.
-New & updated pages in the zengarden guide for the plants & items.
-Planterns now grow naturally from Redish saplings (First stage).
-Planting spots: Now plants have special places where they can be planted.
-Players can use a flint and steel to burn plants alive, perfect for those rebel plants :D.
-Reddish Sapling: A new stage of the sprout gardening, Have 2 growth stages.
-Sunflower got a new texture when is named "Fire Flower".
-Seedpackets emit a little sound when players try to plant them on a invalid position.
-Zombie Dummy: a new way to train your plants.
BugSpray Rework:
-Hold right click to start constantly Spraying a poisonus gas.
-This gas will act diferent depending on the entity.
-Spray on Arthopods: Gives wither 6, weackness 4 & slowness 6.
-Spray on plants: Gives ressistances 2.
-Spray on Other mobs: Gives Poison 4 & weakness 2.
-the bugspray will have a small cooldown after you stop spraying.
Planting spots explained:
-Common: All the plants can be planted on Any dirt, moss, mud & pots (shift for plant on pots).
-Dessertic: Dessertic plants can be planted on any sand blocks (No plants use this for now).
-Frozen: Frozen plants can be planted on snow & blue ice blocks.
-Ignited: Ignited plants can be planted on netherack, magma blocks, soul sand & soul soil blocks.
-Spore: Shrooms can be planted on nylium blocks & get a small buff by it.
-Other: Plants that are not attached to ground can be planted on any place (Like Wall-Nut).
Zombie Dummy explained:
-Can be crafted in the crafting table with 1 stick, 2 wools & 2 wheats.
-All the plants that can evolve by training will attack the zombie dummy.
-Right click the dummy to reposition where it look.
-Right click while pressing shift to remove the dummy.
-The plants that are targeting the dummy gain x5 exp per shoot.
-The plants priorise attacking real monsters in the area.
New/Reworked Plants explained:
Fire Pea (New):
-Evolve from Peashooter after been in the nether for too long.
-Shoot ignited peas to the targets.
-Doesn't get harmed by fire.
-Can be devolved if its in powder snow for too long.
Cherry Bomb (New):
-Can be harvested from cherry leaves by using bigsuns.
-Can be throwed with RIGHT CLICK.
-Explode on contact without damaging the terrain.
-Hit directly a mob to cause extra damage.
Snapdragon (New):
-Grow from redish saplings by using bigsuns (first stage).
-Use it's fire breath to burn the targets in a small range.
-It's fire breath can ignite torchwoods.
-Shoots twice as slow that peashooter shooting speed.
-Can be evolved if after been in powder snowfor too long.
Cold Snapdragon (New):
-Use it's frost breath to freeze & slow the targets in a small range.
-Shoots twice as slow that peashooter shooting speed.
-Can be devolved if its right clicked with a flint and steel.
Ghost Pepper (New):
-Can be buyed from wandering traders & crazy villagers.
-Right click with the item to summon a ghost pepper in your position.
-Fly around serching for monsters.
-Attack all the monsters in a small area.
-Dies after 1 minute after being summoned.
(Really like this plants, and its perfect for the season :D)
Torchwood (New):
-Grow from reddish saplings by using bigsuns (Second stage).
-Ignite all peas that pass through it.
-Have 3 forms: stump, ignited & wispy.
-Depending on the form of torchwood will have different attributes.
-Stump form: More ressistance that wall-nut, don't ignite peas.
-Ignited form: less ressistance that wallnut, ignite peas.
-Wispy form: much less ressistance that wallnut, ignite peas into blue fire peas.
-Right click with nothing in hand to reposition where it's looking.
-Right click with a flint and steel to ignite.
-Right click with a water bucket to extinguish.
-Its flames extinguish if it's raining & it's not properly covered.
-plant it in soul sand/soil & ignite it to activate its wispy form.
-Can't be extinguished by the rain when it's in wispy form.
(The wispy form it's based on Wispywood from Pvz: All Stars, I tought it was perfect for the season)
Bugfixes:
-Fume shrooms were dealing x2 it's intended damage when attacking.
-Giant suns could not be placed on fake air blocks.
-Gardening tables was consuming the wrong amount of suncharges when crafting some items.
-Gardening tables was not naturally charging if were placed around & above Y 100.
(Note: All already placed gardening tables would not naturally charge unless you update the block)
-Peashooters shooting action wasn't correctly synced with their animations.
-Plants could not be planted in the nether.
-Sun shrooms was growing a lot more faster that intended.
-Scaredy shrooms animations was freezing after stoping hidding.
-Seedpackets were showing their cooldown when the "SeedpacketCooldown" gamerule was set to false.
Other:
-The seedpackets planting system have been completly remaked.
-The plants bullet system have been reworked.
-The tag systems of the mod have been completly remaked.
-The evolution system of the mod have been remaked & reworked.
(Usually I dont add these type of changes in the changelogs because it's nothing you gonna notice).
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
1.5.0Loaders
Game versions
1.20.1Downloads
69Publication date
October 27, 2024 at 9:20 PMPublisher
ShadowsCrow
Member