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Changes:

-Reworked Gardening Table interface & crafting system.

(Now the table have "Sun Charges", place Small, Big or Massive Suns to charge the table)

-Hoppers can be used to collect craftings with the gardening table.

-The Seedpackets now have a cooldown when use.

(There are 3 types of cooldown: Fast, Slow and Very Slow)

-Plant bullets are smaller.

-Plants use a different particle when having a frost evolution.

-Soldier Helmet have a new texture.

-Armorer Villagers can sell Soldier helmets.

-Minimal changes on Gatling Pea texture.

-The Zengarden Guide can be stored in Chisheled Bookshelfs.

-small reorder the Zengarden Guide Tools, Block & Items entrys.

-Wall-Nut defensive features are back in a diferent way.

(If a monster get in contact with a Nut, it will be stuck until break it, or something move them)

-Mobs no longer evade Wall-Nut blocks.

-Reduced Chomper range of view. (Before: 16, Now: 4)

-Increased chomper damage. (Before: 14, Now: 18)

Added:

-Seedpacket Cooldown gamerule (Default: True).

(Seedpackets show the cooldown even if the gamerule is set to false, this is just a visual bug)

-Massive Sun: it can be placed like a block and give 3 sun charges.

-Massive Sun Zengarden Guide page.

BugFixes:

-The game load could be freezed when crating a new world.

-Plants counted as a Monster type, preventing Hostile creatures spawn around.

-Pea bullets was spawning too high above peashooter's mouths.

-Gatling Pea was called "Repeater" in the zengarden guide.

-Plants could start twitching randombly.

-Breaking a gardening table with a crafting ready would duplicate the items.

Other:

-Ahora el mod esta traducido al español :3.

Changes:

-Improved Chomper AI to be only 1 entity.

-Reworked wall-Nut to be a decorative block & weapon.

-Reworked the plants bullet system to make bullets able to change between each other

(Frozen peas can melt into normal peas and normal peas can ignite into Fire peas).

-The plant bullets now have a 3D model.

-The plant bullets don't have knockback anymore.

-The Peashooting plants no longer shoot up and down.

-Now the plant projectiles ignore the I-Frame (Invulnerability frames).

-Peashooters now need Bigsuns to be obtained from sprouts.

-Now the plants can be placed in flower pots.

-Slightly increased all the peashooting plants damage.

-Reduced Chomper damage from 25 to 14.

-Changed Chomper size to be bigger.

-Frozen peas now do half of the damage that normal peas do.

-Plants can no longer be planted on coarse dirt.

-planterns have a new less smooth animation but now they can blink.

-Now plantern have a 3D renderer in the Zengarden Guide. -Slightly increased all the plants damage resistance.

-Wall-Nut now have a unique item instead of a seedpacket item.

-Updated Zengarden guide information for Wanll-Nut, Peashooter, repeater and Seedpackets.

-Chomper now also attack animals.

-Increased all peashooting plant range to 32 blocks (Before was 14).

Added:

-New Gamerule when creating the world to have the Zengarden Guide after first joined the world (Default: True).

-New armor and evolving material: Soldier Helmet.

-New plant and seedpacket: Gatling Pea.

-New ability for Wall-Nut: can be thrown like a bowling ball with RIGHT CLICK on air.

-You can use Fertilizer on plants to give them regeneration.

-New type of flower pot when a plant is placed over it.

-Wandering Traders can sell Soldier Helmets.

-1 New type of plant projectile: Fire pea Bullets.

-New animation for Chomper for swallowing a enemy.

-2 New pages in the zengarden guide.

-New Evolving animation.

BugFixes:

-Plant bullets was false hitting other plants.

-Mobs could reflect the plant bullets.

-The Gardening Glove didn't had durability.

-The player didn't swing their arm when using the Bug Spray on sprouts.

-The player didn't swing their arm when using the Fertilizer on sprouts.

-The player didn't swing their arm when using Big Suns on sprouts.

-All the peashooting plants AI could turn off if the player left the game in the middle of the shoothing animation.

-The player was false clicking the plants and Big Green sprouts.

-The peashooting plants ignored the armor.

-Chomper Bite animation was playing 2 times each attack.

-Most of the sounds could be heard from to far distances.

Removed:

-Chomper Munching entity.

-Original Wall-Nut entity.

-Wall-Nut Seedpacket.

-Normal Pea item (this was for testing only).

-Frozen Pea item (this was for testing only).

Other:

-Updated mod description with all the new information, information I wasn't able to fit in the Zengarden guide and information I forgot to add in the first version of the mod.


Project members

ShadowsCrow

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