1.2.2+1.21-1.21.4
Compatibility
Changes
v1.1 - Stealth & Fix Update
-
Fixed false bans on strict private servers: Stun Slam now uses 1-tick (50ms) delay between axe shield-break and mace - same as Stun Slam fix, much less detectable, still one-click
-
Previously both hits were sent in the same tick (0-tick) which flagged as impossible - now timing matches vanilla
-
Fixed shield not rendering when mod was disabled: players re-entering view while holding shield now correctly show shield even with mod off (visual cache fix)
-
Fixed Stun Slam not triggering during slow elytra descent and elytra mace now works while still gliding
-
No GUI changes, no new keybinds - just more legitimate timing and visuals
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wwBZjeHd:f1BCwp2C"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wwBZjeHd:f1BCwp2C"
}

