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Details
Licensed ARR
Published 5 months ago
Updated last month
All versions
2.0.1+1.21.1-neoforge
Beta
Shine 2.0.1+1.21.1-neoforge2 months ago 45.6K
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client-side
Required content
Changes
Shine 2.0.1 Changelog
Added
- Added the ability to export presets as resource packs.
- Added an incompatibility message for newer alpha versions of Sodium.
Fixed
- Fixed excessive bloom on Sable sub-levels.
- Fixed a visual repeating bug on the Entity Mask UI screen.
- Fixed a crash caused by texture atlas size changes.
- Fixed dark shading in the JEI/EMI Ponder menu.
- Fixed a Distant Horizons incompatibility.
Optimized
- Optimized the bloom effect for better performance.
- Optimized in-game UI on large textures.

Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:uQgWIE6A:IH3pf0a9"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:uQgWIE6A:IH3pf0a9"
}



