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Licensed ARR
Published 11 months ago
Updated 9 months ago
All versions
1.7.0
Beta
ShinobiOrigins 1.7.0-BETA11 months ago 239
Compatibility
Minecraft: Java Edition
1.12.2
Platform
Forge
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Any compatible version
Changes
- Fixed Sharingan
- Fixed Shift Clicking Dojutsu into Hidden Danzo Slots
- Edited AHZNB's Medical Scroll to work with our Mangekyo to make Eternal Mangekyo
- Added Izuna's MS ability Izanagi in MS takes 50% chakra then goes on cooldown for 2 minutes, EMS Izuna's (Double Izuna Eye) Izanagi takes 25% chakra and goes on cooldown for 1 minute, shown if you can use it with potion effect
- Added Madara's MS ability Temporal Shield while active and Madara MS or EMS is in dojutsu slot or helmet you get 100% dodge chance for 10 seconds goes on cooldown for 30 seconds
- Eating Zetsu Flesh with EMS has a chance to give Rinnegan configurable in Configs
- Updated Rinnegan Texture to be Slightly higher quality
- Sharingan Glow No longer works on Invisible Armor Stands
- Timers now have a tick method for allowing cooldown activation
- Edited Coffin in KabutoAddon it now does a percentage check for targets health instead of flat 8 health
- Fixed Dodge Chance + Matches Dojutsu's Item Description
- Added Toggle Ice Walk back to Ice Release
- Added Toggle Ice Senbon
- Made ToggleIceWalk and ToggleIceSenbon instantly appear on learner for new learners
- Fixed unable to Cast error using BaseSharingan next evolution error
- Fixed unable to Cast error using BaseSharingan prev evolution error
- Fixed BaseSharingan Skipping Susanoo Stages
- Fixed Swords not showing on Back
- Danzo Arm now renders properly when naruto running
- Danzo Arm + Active Dojutsu Slot now syncs in multiplayer
- Added Chakra Charge fully configurable
- Main shinobiorigins.cfg is reloadable in game via /configreload main
- Configs sync when reloaded
- Added Reroll Webhook System used for Logging
- Added NinjaXP Death Penalty fully configurable in config
- Labeled all configs that are ethier not implemented or are a work in progress with [WIP] for better clarification on what does and doesnt work
- Fixed Susanoo not skipping stages
- Fixed Mangekyo in dojutsu slot not using proper coloring for susanoo
- Fixed Losing NinjaXP on death not allowing you to die
- Fixed BaseSharingan Mangekyo DodgeChance being 0 on Item Display Info because cant find owner
- Fixed Medical Scroll deleting items when combining on owner check, no longer requires both owners to be online only 1 needs to be
- Fixed BaseSharingan Item causing crashing when evolution tags arnt tied to a Dojutsu Properly
- Fixed JutsuUp not working when wearing sharingan in slot or helmet
- Fixed SetTimer command not working on Tomoe3 to Mangkeyo
- Added Command to Tag Dojutsu or Releases to an owner
- Added Eye conversion from narutomod sharingan to shinobiorigins sharingan
- Fixed Name convention while eye is EMS to display both MS names
- Buffed Temporal Shield -> 25 Sec usage for 25% chakra usage goes on cooldown for 1min double EMS variant 1min usage 10% chakra usage 30sec CD
- Fixed Temporal Shield being on CD by default
- Base Sharingan no longer drains chakra
- Fix Dojutsu Slot Button not showing up in creative
- Add Kamui
- Fix Sharingan Kills Tracking for Evolutions
- Added CustomNpcs as valid kill targets for Sharingan Evolution Tracking
- Added Config for Dev Moves such as fancy Koto move
- Fix Not respawning properly when dying in singleplayer
- Add Event to adjust ninjaXP on death threshold
- Fix Switch Jutsu Decrease not working in offhand
- Fix Sharingan not getting progress from kills when at 3 tomoe to mangekyo stage
- Fix Shinobi Origins Kamui not making you invulnerable
- Remove Fall Damage from Sand Levitation
- Eyes can no longer be put into DanzoArm Slot
- Added Visual for getting Sasuke
- Changed Chakra Charging from setting position to removing motion via the InputEvent less janky but same effect
- Added Effects to chakra charge
- Removed Mixin Classes for Invoking ItemJutsu.Base and moved them to JutsuUtils using reflection
- Added Reroll System giving and taking advancements based on config aka add a config for Advancement string, Advancements are in shinobioriginsutils/releases.json
- Removed Halloween Bucket Recipe
- Moved Config system to Origins Utils
- Fixed Config Syncing Issues
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:4u1H2Kve:TmoOWEpF"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:4u1H2Kve:TmoOWEpF"
}

