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1.0.0
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Hello! This is a test version of my first mod, where I chose to add player statistics to create a much more fun progression system.
Stats added by the mod:
Vitality (Increases the player’s maximum health)
Strength (Increases the player’s physical damage)
Agility (Increases speed and jump height)
Magic Power (Increases damage with magic)
Mana (Increases the player’s maximum mana)
--------- (Special Stats) ---------
Senses (Allows you to perceive certain things you normally wouldn’t see)
Concentration (Currently has no use in the game) — 07/26/2026
Keybinds:
O — Increase the power you use from 1% to 100% P — Reset power back to 1% N — Meditate to gain stats K — Open the stats menu V — Close your eyes to concentrate
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:AowfoEbd:dUqmLzRf"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:AowfoEbd:dUqmLzRf"
}

