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3.0
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#ShinyVisuals Версия 3.0 — Обновление
✨ Новые модули:
- Rain: Реалистичный дождь (BETA)
- Оптимизация - Буст FPS для слабых ПК
🧪 Обновления модулей:
- TargetEsp: Добавлен режим: Молнии, Пентаgramma, Мечи
- KillEffect: Доработан до идеала
- ViewModel: Добавлен режим 3D
- BlockOverlay: Добавлено 4 режима шейдера (Некоторые в бета тесте)
- Cosmetics: Добавлен режим: Сферы
- FakePlayer: Доработан до идеала
😀 Редизайн к версии 3.0:
- Новое GUI
- В HUD добавлены Cooldowns и HotKeys
📢 Канал: https://t.me/shinyvisuals 📦 Modrinth: https://modrinth.com/mod/shinyvisuals 🛠 Дев-логи: https://t.me/ShinyVisualsDev 💬 Чат: https://t.me/+ZoDF4mfJDLBkMGY6
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:EUcinmJG:pelqvjm6"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:EUcinmJG:pelqvjm6"
}

