Tags
Creators
Details
1.0.0
Compatibility
Required content
Changes
Everything the mod does, in one jar. Minecraft 26.1.2, Fabric, client only.
Attribution — who actually cleared which room, sampled off the dungeon map every tick, no party sync.
- A clear is yours only if you were there from the start; a secret run only if every secret in it was yours.
- Run summary at the end: standings, unattributed remainder, deaths, idle and navigation time.
Records
- Room times and personal bests, appended permanently and announced in chat.
/sa pbslists them. - Splits: the run as spans — blood open, blood clear, portal, every boss phase, total. Two clocks per row, the wall clock and Hypixel's own server ticks.
- Split records per floor, on Odin's record keys.
/sa importfolds an existing Odin install's in. - Run records: best time for a whole run, per floor and per party size.
Secrets
- Per room: how many, which of them were provably yours, and a stopwatch from the first to the last.
- Teammate counts from their lifetime total, looked up through this project's receiver — no key to enter, no setting for one.
HUD — map with every party member, clear popup, run clock, current room, storm countdown, crit readout, splits panel, split clock.
- Each placed by anchor and offset: drag to move, arrow keys to nudge, scroll wheel to scale,
rto reset. /safor settings,/sa galleryfor every element frozen on a scripted run.
Announcements — off until you turn them on.
- Solo clears into the team's channel, or the moment a run reaches a score you set (F7, M7).
- New run bests to a leaderboard.
- A failed run is never announced as a clear:
☠ Defeatedis required, and Hypixel prints the rest of the summary block on a death too.
Telemetry — anonymous run reports, uploaded at the next game start so a crash or an early leave cannot lose one. Your name is off by default and teammates never appear by name at all. /sa → debug turns the whole thing off.
461 tests / 42 classes. RunReport.SCHEMA 6, unchanged — the receiver owes nothing, and the teammate-secret route is live.
SHA256 6b492d16f996f980d8812454d3b5393962f50253f10136c2b863d3f425c74205
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:XuCA5Jje:OGborfYN"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:XuCA5Jje:OGborfYN"
}

