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1.0.4
Compatibility
Changes
• Added support for custom relighter items via the new item tag: #simple_burnout_torch:torch_relighting_items - Items in this tag can now be used to relight Burned Out Torches. - By default, this tag includes flint_and_steel and fire_charge. - Modpack makers can freely add or remove items through datapacks.
• Added a new config option: "consumeRelighters" - When true (default), relighting items will be consumed or damaged on use. - When false, relighters will not be consumed or damaged. - Useful for creative, peaceful, or decorative setups.
• Relighting sound behavior has been improved: - Flint & Steel uses the standard FLINTANDSTEEL_USE sound. - All other relighters use the FIRECHARGE_USE sound.
This makes torch re-lighting fully data-driven and configurable, allowing modpack makers to define custom ignition tools and behaviors.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:MqJnLmSS:qSYwbrTW"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:MqJnLmSS:qSYwbrTW"
}

