All versions
1.10.0
Release
Simple Challenge Roulette 1.10.02 weeks ago 29
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
What's new
- Updated item and modifier roulettes: animations, themed backgrounds, reduced motion and keyboard controls.
- Edit the target and modifiers before starting, choose Solo or Race, and combine two compatible modifiers with Double Trouble.
- Share challenges with
CR2codes containing the world seed, target, modifiers and Solo/Race mode. Codes respect unlocks and blacklists and do not include gameplay settings. - Breather: obtain the target without extra restrictions, at normal timer speed. Available from the start in the modifier roulette and manual selection; cannot be combined with other modifiers.
- Search in settings and item/modifier selection grids, plus a blacklist editor.
- Seven HUD themes and a drag-and-drop editor for the panel and timer.
- Separate Solo/Race records for each target and modifier combination, run details and replay from history.
- Different sounds for victory and defeat.
Gameplay changes
- Enabling cheats or using gameplay assistance (Creative/Spectator, commands or special abilities) makes the world permanently unranked. Runs stay in history and count toward total play time, but grant no wins, records or permanent unlocks.
- A fair personal finish in Race stays ranked even if other players receive assistance later.
/challenge wins <count>now changes practice unlocks only in the current world, without granting earned wins or permanent progression.
Fixes
- Fixed timer accuracy, duplicate results and Race progress after reconnecting.
- Fixed restoration of health, effects and world settings after challenges, along with several modifier bugs.
- Chaos works correctly in Double Trouble, keeps its choices after rejoining and restores original settings after a run. Fixed GUI scaling when resizing the window.
- Fixed settings saving, layout in small windows and translation errors.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:zFvLrGlB:R7w5huSh"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:zFvLrGlB:R7w5huSh"
}

