1.2
Compatibility
Changes
v1.2.0 Changelog
_Scraper: CURRENTLY BACK UP!
-
Symbol Fix: Fixed "cannot find symbol" errors by updating GameProfile methods to .id() and .name() for modern Fabric.
-
Visibility Engine: Rewrote the receiver to use ClientReceiveMessageEvents, finally allowing you to see bubbles from other players on all servers.
-
Event Hooks: Switched from local player scanning to NetworkHandler tab-list scanning to ensure everyone in the area gets a bubble.
-
Compatibility: Full support for Minecraft 1.20.x+ record-based profile structures.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NTJNn3Es:bY5Mpjxg"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NTJNn3Es:bY5Mpjxg"
}

