1.4.0
Compatibility
Changes
Added:
Fully custom in-game settings menu for the stamina bar HUD. Open it from the pause screen by clicking the ā” SimpleDash button, or assign a keybind in Controls ā Key Binds ā SimpleDash category (default: unbound).
What you can do in the menu:
š Position Tab
Click [Drag] Position Bar to open the drag & drop screen ā grab the stamina bar with your mouse and move it anywhere on screen. The grid helps with alignment. Use X and Y sliders for pixel-perfect positioning. Positive values = distance from left/top edge. Negative values = distance from right/bottom edge. Change Scale to make the bar bigger or smaller (0.5Ć to 2.0Ć). Change Opacity to make it more or less transparent (10% to 100%).
šØ Colors Tab
Pick from 20 instant color presets ā one click applies the color. Switch between 4 color targets: Full bar, Empty bar, Critical (low stamina), and Text. Click Custom Color to open RGB sliders and fine-tune each channel with live preview. The color preview box updates in real-time as you drag the sliders.
šļø Style Tab Choose from 5 bar styles: Flat ā simple rectangle Rounded ā smooth corners Framed ā extra border layer Minimal ā no background, just the bar Glow ā aura glow effect around the bar Toggle Text display (show/hide stamina numbers). Toggle Background (dark plate behind the bar for better visibility). Toggle Border (thin frame around the bar). Toggle Text Shadow (makes numbers easier to read). Toggle Textures mode (uses custom PNG files from resources instead of drawn bar).
š¬ Animations Tab
Smooth ā bar width changes gradually instead of snapping instantly. Shake ā the entire HUD shakes when stamina drops below 25% (visual warning). Pulse ā subtle breathing animation when stamina is below 50%. Speed slider ā make all animations faster or slower (0.1Ć to 3.0Ć).
šØ UI Improvements
All buttons now use a custom dark theme matching the mod (dark background, cyan accent borders, hover glow, click sounds). Tooltips are now multi-line and actually explain what each setting does ā no more guessing. Info text boxes auto-wrap long descriptions instead of cutting them off mid-word. Live preview panel on the right side of the menu updates instantly as you change any setting.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:OcXR8ug6:9dqnk1pA"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:OcXR8ug6:9dqnk1pA"
}

