1.3.0
Compatibility
Changes
Simple missiles 1.3.0
Added radiation system Added geiger counter Added console Added Data transfer block Added Missile locator (Emits redstone signal when active) Added custom particles to Omega Missile when flying Added block scattering on missile explosions
Reworked BMD look Reworked Omega Missile explosion completly (now it has shockwave and radiactive polution instead of just big explosion (STILL VERY LAGGY!) ) Reworked all crafts PID now accesible in survival
maybe something more but I don't remember...
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:UMBvvutR:nDtT4dox"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:UMBvvutR:nDtT4dox"
}

