Creators
Details
1.0.0
Compatibility
Changes
🚫 Anti-Griefing: Automatically prevents players in survival mode from breaking or placing blocks within the protected radius.
🛡️ NPC Immunity: Keeps Villagers and Armor Stands safe from player attacks and accidental damage.
✨ Visual Feedback: Players receive a smoke particle effect when attempting to modify the protected area, providing immediate feedback without chat spam.
⚙️ Dynamic Setup: Change the protection radius in-game with a simple command. No server restart required!
💾 Persistent Settings: The protection radius is saved to a config file and persists through server reboots.
🤝 Interaction Friendly: New players can still open doors, use chests, and trade with villagers. It protects the world, not the gameplay.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Bd9bzeJo:jTOeqigM"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Bd9bzeJo:jTOeqigM"
}

