1.3
Compatibility
Changes
📋 What's New? (Changelog) UPDATED HUD Configurator ⚙️: Press 'O' to enter the chaos! Drag, scale, and customize your HUD in real-time.
Dual-Style Swap 🔄: Choose between Minimalist Text or Modern Icons with a single click (Key [5]).
Dynamic Armor Tracking 🛡️: No more generic "Armor" labels. Now tracking Head, Chest, Legs, and Feet individually!
Rainbow Mode & RGB 🏳️🌈: Match your HUD to your setup with full RGB control or a smooth Rainbow cycle.
Durability Alerts ⚠️: Items now flash red when they're about to break (<10%). Never lose your Netherite pickaxe again!
Under-the-Hood Fixes 🔧:
Fixed the "Ghost HUD" bug (no more duplicate items!).
Crushed the Exit Value -1 crash during world join.
Cleaned up the code for maximum FPS. 🚀
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:tmjn3lyN:3Pl4IVoV"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:tmjn3lyN:3Pl4IVoV"
}

