1.0.1
Compatibility
Changes
Version 1.0.1
-
Added configurable weapon material variety for Skeletons, Strays, Bogged, and Wither Skeletons.
-
Weapons can now be made of Wood, Stone, Gold, Iron, or Diamond.
-
Default material weights:
- Wood: 40
- Stone: 20
- Gold: 20
- Iron: 15
- Diamond: 5
-
Weapon material weights can be fully customized in the common config.
-
Wither Skeleton material selection now applies to both swords and axes.
-
Existing spawn chance settings remain unchanged.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wNv42Qld:L7pslcaa"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wNv42Qld:L7pslcaa"
}

