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v1.0.13
Compatibility
Required content
Changes
Automated release for version 1.0.13.
Changelog: Merge pull request #16 from JammingDino/detached
Fixed issue #15, with the false trigger of the block placement
Also added a new condition to check equipped items, this can be used to check armour slots
Added NBT arguments to all the item conditions as well as to the icons, this means that you can check for enchantment or tags or specific names or lore (this will eventually lead to custom items through loot, which you will have to 'research' to understand before unlocking their abilities)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:dnC6tCcs:bD6hVDE7"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:dnC6tCcs:bD6hVDE7"
}

