All versions
1.0.0-beta.1
Beta
SkinCraft 1.0.0-beta.17 months ago 480
Compatibility
Minecraft: Java Edition
1.21.11
Platform
Fabric
Supported environments
Client-side
Required content
Unavailable version
Changes
SkinCraft first public beta release
This is the first public upload of SkinCraft - an in-game skin editor for Minecraft (Fabric).
Included in this beta
- 2D and 3D skin editing workflows
- New Skin and Edit Skin flows
- In-game save + apply skin flow
- Improved 2D editor responsiveness
- 3D hover paint-target highlight improvements
- New/Edit flow now opens directly in 3D editor by default
Notes
- This is an early beta build and active development is ongoing.
- Some bugs/performance issues may still exist in edge cases.
- Feedback, bug reports, and suggestions are very welcome.
Requirements
- Fabric Loader
- Fabric API
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:k3mJyqXq:DSWaLRmu"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:k3mJyqXq:DSWaLRmu"
}

