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Creators
Details
Licensed MIT
Published 5 years ago
Updated 4 years ago
All versions
1.3.0+fabric
Release
[Fabric 1.18.2] v1.3.04 years ago 302
Compatibility
Minecraft: Java Edition
1.18.2
Platform
Fabric
Supported environments
Client and server
Required content
Unavailable version
Changes
Skinned Lanterns v1.3.0+1.18.2 for 1.18.2
Updated at 2022-06-13 19:42.
- Unified Publishing ;)
- Fix #15
- Fix this
- Thing
- Fix #11 :)
- Create zh_cn.json by Q2297045667
- Lots and lots of work/architectury :D
- Oops
- New textures by evo :O
- Revert this (looks good on curse but not on git lmao)
- Little Fix to README.md
- Credit am I right
- New README.md :D
- New Icon and Logo thanks to uraneptus, follow them on Twitter @uraneptus2
- Remove the libs files and basically finish readme except for colors and logo
- Yoink again, also new logo
- Yoink
- Update Mod Version
- -Fixed most models and PNGs -Fixed Error and Warning Logs, Revamped most of the code and removed lots of things -Added better compact with jellyfishing (not out yet) and botania fabric -Fixed a bug not being able to rotate any lanterns -Fixed a critical crashing bug with lanterns -Fixed a major bug with servers due to cloth datagen (fix #10) -Removed cloth datagen and use fabric's native datagen system -Removed all config options as they were unnecessary and take up file size
- Some stuffs
- Lots of new Things and Datagen work
- Fix #9
- Probably Fix #6 ?
- Probably Fix Server Error
- Delete Skinned-Lanterns-Fabric.test.iml
- Delete Skinned-Lanterns-Fabric.main.iml
- Update to 1.17 Fix #1 Fix #2 Fix #3 Fix #4
- Update Gitignore
- Huge Cleanup and Datagen!
- Remove unnecessary minecraft ver. dependency in fabric.mod.json
- Create dependabot.yml
- Bump version and maven group fix
- Fix Crash with fabric.mod.json, making it 1.16 not 1.17 :cojo:
- Delete LICENSE.txt
- Whoops again :cojo:
- Whoops
- Improve Read.me to match curse
- Fix modmenu crash
- New models (Fixed SLab Bug)
- Update fabric.mod.json
- Add new discord link
- Delete zombie_lantern.png
- Delete wither_skeleton_soul_lantern.png
- Delete wither_skeleton_lantern.png
- Delete skeleton_soul_lantern.png
- Delete skeleton_lantern.png
- Delete pinky_lantern.png
- Delete paper_yellow_lantern.png
- Delete paper_white_lantern.png
- Delete paper_red_lantern.png
- Delete paper_purple_lantern.png
- Delete paper_pink_lantern.png
- Delete paper_orange_lantern.png
- Delete paper_magenta_lantern.png
- Delete paper_lime_lantern.png
- Delete paper_light_gray_lantern.png
- Delete paper_light_blue_lantern.png
- Delete paper_green_lantern.png
- Delete paper_gray_lantern.png
- Delete paper_cyan_lantern.png
- Delete paper_brown_lantern.png
- Delete zombie_soul_lantern.png
- Delete paper_blue_lantern.png
- Delete paper_black_lantern.png
- Delete pacman_lantern.png
- Delete jack_o_lantern_soul_lantern.png
- Delete jack_o_lantern_lantern.png
- Delete inky_lantern.png
- Delete guardian_lantern.png
- Delete ghost_lantern.png
- Delete creeper_soul_lantern.png
- Delete creeper_lantern.png
- Delete clyde_lantern.png
- Delete blinky_lantern.png
- Add lantern textures
- Create placeholder
- Update SkinnedLanternConfig.java
- Update README.md
- Add the new blockstates
- Add files via upload
- Update es_es.json
- Update es_ar.json
- Update en_us.json
- Add/Rename gardien_lantern to gardian_lantern
- Delete guardien_lantern.png
- Update fabric.mod.json
- FIXED skinnedlanternblock (pasted the wrong code)
- Added RenderLayer getCutout to solve a big issue
- Create LoadConfigEvent.java
- Create SkinnedLanternsModMenuEntry.java
- Create SkinnedLanternConfig.java
- Create SkinnedLanternBlock.java
- Update SkinnedLanterns.java
- Add translatable title for autoconfig
- Added entrypoint to modmenu, and update versions
- Update gradle-wrapper.properties
- Added implementation for REI, ModMenu, AutoConfig, and Cloth Config (click to read more)
- Added implementation for REI, ModMenu, AutoConfig, and Cloth Config (click to read more)
- Update es_es.json
- Update es_ar.json
- Update en_us.json
- Update SkinnedLanterns.java
- Delete SkinnedLanternNoFacingBlock.java
- Delete SkinnedLanternBlock.java
- Delete BlockItemBase.java
- Delete LanternConfig.java
- Delete Config.java
- Delete RegistryHandler.java
- Delete SkinnedLanternsClient.java
- Update to match github url
- Create LICENSE
- Re-add README.txt
- Rename LICENSE to LICENSE.txt
- Update us lang
- Delete logo.png
- Add icon.png
- Create skinnedlanterns.mixins.json
- Fix and update fabricmod.json
- Delete debug.log
- Delete latest.log
- Delete .gitattributes for now
- Update build.gradle
- Update gradle.properties
- Add fabric gitnore
- Remove CREDITS.txt
- Remove forge changelog
- Rename LICENSE.txt to LICENSE
- Improve the Skinned Lanterns READ.md to match curseforge!
- Improve the Skinned Lanterns READ.md to match curesforge!
- Add rei support
- Try something new with build.gradle
- Try something new with gitnore
- Change mod_id to original: skinned_lanterns
- Delete mods.toml (Fabric dosen't need it)
- Delete Pack.mcmeta (Fabric dosen't need it)
- Create/Add fabric.mod.json
- Rename SkinnedLanterns.java to SkinnedLanternsClient.java
- Added logo to assets
- Moving logo to assets
- Add fabric run
- Add default JVM options
- Update gradle.properties to match fabric
- Added default JVM option
- Create settings.gradle
- Create grade-wapper
- Create gradle-wrapper.properties
- Create lastest.log
- Add log folder
- Add util folder
- Add SkinnedLanterns.java
- Add Config
- Adding Folders
- Add java files
- Adding Folders
- Add loot_tables
- Adding Folders
- Add recipies
- Adding Folders
- Add logo and pack.mcmeta
- Add mods.toml
- Add Blockstates
- Add blockstates folder
- Add langs
- Add lang folder
- Add Item models
- Create Folders
- Add block models
- Adding Folders
- Delete hi
- Adding textures - "Folders wern't uploading"
- Create Folders
- Delete zipped up Forge code
- Delete Place holder
- Create Folders
- Open up Forge code
- Add forge code
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:9vBrbT9c:6v7lfcyO"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:9vBrbT9c:6v7lfcyO"
}

