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Details
Licensed LGPL-3.0-only
Published 3 weeks ago
Updated 2 days ago
All versions
0.1.12
Release
Skysoft 0.1.122 days ago 75
Compatibility
Minecraft: Java Edition
26.2
Platform
Fabric
Supported environments
Client-side
Required content
Any compatible version
Any compatible version
Any compatible version
Changes
Skysoft 0.1.12
- Added Ravengard support.
- Added rarity highlights and Crown values to container items.
- Added equipped-item comparisons with side-by-side tooltips and stat differences.
- Added DPS values to Ravengard weapon tooltips.
- You can now mark opened Loot Bags with green checkmarks.
- Added Throwing Axe tools for The Park, Galatea, and Torrhus Canyon.
- Added predicted log highlights that account for Sweep, tree sections, Attributes, enchantments, and pet bonuses such as Stronk Arm.
- Added optional highlights for logs targeted by recent throws and overlapping targets.
- You can now hide Throwing Axe trail particles and ghost log animations.
- Added a movable Skill EXP Display that separates skill gains from the action bar and supports numeric or percentage progress with skill names or icons.
- Added a movable Mining Ability Cooldown bar with vertical and horizontal layouts, customizable colors, Ready text placement, and location controls.
- Added a SkyBlock Level Bar that shows your SkyBlock Level and XP progress on the vanilla or Custom Bars experience bar.
- Added Slayer Time to Kill tracking with chat reports, Profit Tracker averages and personal bests, optional spawn and total times, and party sharing for new records.
- Added Blaze Attunement Highlights that outline and tint Inferno Demonlord mobs using their active Hellion Shield color.
- Added customizable lines and labels for active Wisp Healing Pools on the Crimson Isle.
- Added profile mode and Crimson Isle faction badges beside player names in SkyBlock chat.
- Improved the Position Editor with double-click selection, arrow-key movement, and correctly aligned grids for each HUD element.
- Improved Custom Bars with smooth overflow color gradients and correct rounding on small overflows.
- Improved Storage Overlay navigation by making Reopen Previous available in both Classic and Modern layouts and removing the old Autofocus toggle.
- Updated the Item List and Foraging Profit Tracker for Torrhus Canyon, including new items, recipes, NPCs, Attributes, enchantments, and the Sloth pet.
Fixes
- Fixed equipment displays occasionally missing changes made immediately before closing an equipment menu.
- Fixed Spider Slayer Profit Tracker coverage for Dragontail, additional Crimson Isle areas, Tarantula Silk, Rotten Flesh, and Magma Chunks.
- Fixed top-anchored Inventory Buttons shifting on taller containers and imported player-head icons rendering incorrectly.
- Fixed Max Enchant Chroma using incorrect Efficiency caps for Stonk, Promising Shovel, pickaxes, drills, and gauntlets.
- Fixed the Inventory HUD rendering above screen dimming.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:TTWihmjT:2bKZ9mTe"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:TTWihmjT:2bKZ9mTe"
}

