1.2.0
Compatibility
Changes
Here what changed :
The spell menu as been modified to now include schools of magic, a better menu navigation and more space for spell.
There is now seven new spells !
Water Breathing
Stoneflesh
Fast Healing
Stendarr's Aura
Invisibility (with the skyrim invisibility that dispell when interacting / breaking / or hurting things)
Fireball
Lightning Rune
All of them has been tweaked and are peaufinés aux petits oignons to be as "vanilla like" as possible without being too different from skyrim (mostly on the particles effects or sounds side).
One new gamerule : invisibilitySpellDuration
There is now a message system when your trying to do something that's not valid.
Some minor bug fixes and optimisation in the code !
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:4rjQ6iPV:PeOqBrkg"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:4rjQ6iPV:PeOqBrkg"
}

